When is facebook gonna end
You have a whiteboard, people can draw. But then I think what you were also asking about is, aside from doing the kind of knowledge work that we would typically do in offices today, but instead doing it in the metaverse, I do think that there will be entirely new types of work too. So in terms of designing places where people hang out, this is going to be a massive part of the creator economy, I think. I was not the comedian, fortunately for the other participants who were there.
And I thought that that was pretty funny. You have this whole set of creators who are building out different experiences, ranging from an individual creator to teams of dozens of people building AAA games, where you can have your avatar and you can go across these experiences. You can teleport instantaneously. You can bring your outfits and your digital objects with you. But you know, now I think we just need to have a more holistic view of this.
It has to create opportunity and broadly be a positive thing for society in terms of economic opportunity, in terms of being something that, socially, everyone can participate in, that it can be inclusive.
It needs to be an ecosystem. So the creators who we work with, the developers, they all need to be able to not only sustain themselves, but hire a lot of folks. I just think this is going to be a huge economy and frankly, I think that that needs to exist. This needs to be a rising tide that lifts a lot of boats. And people feel that way for different reasons. But one that has come up a lot over the past couple of weeks is misinformation.
Well, I think that our basic role here — and I appreciate you mentioning the fullness of the context there, because I do think that the president offered more context on that after his original comment. One part of it is we need to basically help push out authoritative information. We do that. And in fact, if you look at vaccine acceptance amongst people who use our products, it has increased quite a bit over the last few months. So if one country is not reaching its vaccine goal, but other countries that all these same social media tools are in are doing just fine, then I think that that should lead you to conclude that the social media platforms are not the decisive element in terms of what is going on there.
But nonetheless, I do think we have a big role and we have a range of strategies that we employ. We take down content that could lead to imminent harm, and we flag and decrease the distribution of content that our fact checkers flag as misinformation, but that is not going to lead to imminent harm. I think our company has made a lot of progress in this space over the last five years since the election.
There are lots of different types of harm. You need to build specific systems to handle them. I think, instead, what we generally expect is that the integrity systems, the police departments, if you will, will do a good job of helping to deter and catch the bad thing when it happens and keep it at a minimum, and keep driving the trend in a positive direction and be in front of other issues too.
And for the metaverse, I think that there are different types of integrity questions. And in some cases that leads to harassment. So this stuff is going to be critical. So do you think that the systems that you have now to work on making spaces safe and healthy extend naturally? Or are we going to have to rethink this, just given the volume of information that is contained here?
Well, there will clearly be new challenges. Even in just the 2D world of the social media apps that we work on, there are going to be new challenges.
We basically put together a roadmap that was a three- or four-year roadmap to get through all of the work that we needed to get to a good place. For example, the gender skew that I just mentioned, the feeling that a number of women have around being harassed in the space, those are somewhat more acute problems, potentially, in gaming and in VR.
I want to ask one more question about responsibility. I was talking to Nilay, who runs The Verge , about all this. Does it let us sort ourselves into a bunch of unrelated bubbles? Should we be worried about that?
Well, this, I think, is one of the central questions of our time. And I think there are clear pros and cons of this. So [when] I grew up, I played Little League baseball in my town, not because I am made to be a baseball player, but because that was one of the few activities that was available.
There was, I think, one other kid in the town who was interested in computers — I was lucky that there was one other kid. And that was my world.
If I wanted to call someone who I met when I was at camp or something and wanted to stay in touch with a friend, I would have to pay a lot more because long-distance calls cost more than talking to people nearby. I think one of the things that is most magical about the present, and that I think is going to get even more so, is that flattening out distance creates a lot more opportunities for people.
I also think it is really important for economic opportunity. One of the big issues today in society is inequality. And I think that that just goes against the sense that we have in this country that people should have equal opportunity. Remote work is going to be a bigger part of the future. Zuckerberg on Thursday provided a demonstration of the company's ambitions for the metaverse. The demo was a Pixar-like animation of software the company hopes to build some day.
The demo included users hanging out in space as cartoon-like versions of themselves or fantastical characters, like a robot, that represent their virtual selves.
Zuckerberg used part of it to accuse other tech firms of stifling innovation with high developer fees. Zuckerberg said a lot of this is a long way off, with elements of the metaverse potentially becoming mainstream in five to 10 years.
The company expects "to invest many billions of dollars for years to come before the metaverse reaches scale," Zuckerberg added.
Additionally, Meta announced a new virtual reality headset named Project Cambria. Project Cambria will be released next year, Zuckerberg said. Meta also announced the code name of its first fully AR-capable smart glasses: Project Nazare.
The glasses are "still a few years out," the company said in a blog post. WeProtect's report included research that analyzed conversations in offender forums on the dark web and found that offenders use these forums to exchange best practices. More than two-thirds of the discussions were about technical tools for messaging, exchanging funds or storing content in the cloud. The report also emphasizes the challenges in policing this content on a global scale.
The internet makes it easy for offenders to exploit vulnerabilities in whichever country has the weakest technical and regulatory defenses, because it's just as easy to access a site hosted in the US as it is in Europe, Asia or anywhere else in the world. In developing countries, the dramatic uptick in online adoption has outpaced those countries' ability to protect against these kinds of abuses, Drennan said. This is further complicated by the inherently global nature of CSAM. It's that kind of international dimension," said Drennan.
To truly collect evidence or prosecute offenders that are overseas requires careful coordination with international entities like Interpol and Europol, or bilateral collaboration with other countries. The report also points to an increase in "self-generated" sexual material over the last year. That includes imagery and videos that young people capture themselves, either because they were coerced, or because they voluntarily shared it with someone their own age, who then shared it more broadly without their consent.
And that's a real challenge for policymakers to try [to] address. In addition to outlining the scope of the problem, the report also takes stock of what the tech industry has done so far to address it. And yet, far fewer companies actually contribute new material to existing hash databases.
Sean Litton, the executive director of the Technology Coalition, said tech companies have a responsibility to share "hard lessons learned, to share technology, to share best practices, to share insights. That needs to change, the report argues. The report also suggests tech companies use techniques such as deterrence messaging, age-estimation tools and digital literacy training. These interventions can include showing users a message when they attempt to make searches for CSAM or using AI to scan a user's face and check their age.
Some regions, including Australia , are also pursuing an approach known as "safety by design," creating toolkits that tech companies can use to ensure their platforms are considering safety from their inception.
The authors of the report advocate for more regulation to protect against online harms to children, as well as new approaches to encryption that would protect users' privacy without making CSAM virtually invisible. But many of the techniques for detecting CSAM come with serious privacy concerns and have raised objections from some of WeProtect's own member-companies. Privacy experts, like the ACLU's Daniel Kahn Gillmor, worry that features like Apple's proposed child safety features — which WeProtect publicly supports, but which the company has put on hold — can open gateways to infringements on privacy and security.
Another proposed feature would scan iMessages on devices of children under 13 and alert their parents if they send or receive sexually explicit imagery. Another concern is miscategorization. In a world where tech platforms use metadata to detect adults who may be grooming young people, what would that mean for, say, a teacher who's regularly in contact with students, Gillmor asked. There's also the risk of mass surveillance in the name of protection, he argued.
Gillmor is careful to frame the conversation as surveillance versus security rather than privacy versus child safety, because he doesn't see the latter as mutually exclusive. Tech companies have a long way to go in making sure prevention and detection methods are up to speed and that their platforms provide protections without sacrificing security.
But there's no neat and easy solution to such a complicated, multidimensional threat. Drennan likens it to counterterrorism: "You put the big concrete blocks in front of the stadium — you make it hard," he said. While some perpetrators may slip through, "you immediately lose all of those lower-threat actors, and you can focus law enforcement resources on the really dangerous and high-priority threats.
Just as the power of the PC fueled the early leaps of the tech revolution and the accessibility of the web built on that, the smartphone and 5G networking technology will reshape our world with blazingly fast connected devices.
Leading that charge is 5G, the high-speed next generation of mobile wireless connectivity that will connect virtually everyone and everything, including machines, objects and devices. We wanted to get a sense of how 5G will advance the mobile ecosystem, open the door to new industries and dramatically improve the user experience.
So we spoke with Alex Katouzian, senior vice president and general manager of the Mobile, Compute and Infrastructure business unit at Qualcomm Technologies, which is one of the leaders in 5G and produces the Snapdragon chips that are at the heart of so many mobile devices such as smartphones, laptops, VR headsets, AR glasses, smartwatches, cars and more that will enable the cloud-fueled digital future.
Think about the massive amounts of data going through all of our smart devices today. And not just between the devices but also up to the cloud and across the networks — all that bandwidth is increasingly brought to us through 5G. Now consider all of the functionality and opportunity that come with those smart devices, including quicker communication, better photos, better videos and speech-to-text, speech-to-speech translation.
This powerful combination of new capability and speed leads to massive innovation. And much of that now begins with smartphones, which are increasingly connected by 5G. The phone will be the centerpiece but over time more and more smart devices will be connected and operate seamlessly with each other over 5G. We're no longer simply talking about a smart device, but a smart platform that is part of a broader ecosystem.
So you'll be automatically connected to essential services no matter where you are or what you're using. This will happen in a heterogeneous computing environment that shares visual and audio capabilities. Your phone will connect with your car, your TV, a Bluetooth-enabled watch that's connected to your headset, which in turn interface with screens in your home. The devices are contextually aware of each other. They'll interact. Think of all the intelligence that comes with this added functionality.
Better photos and videos, a virtual personal assistant that helps with speech-to-text and speech-to-speech translation. It all adds up to a combination of innovations unlike anything we've seen. And it's coming in the next three to five years. AI capabilities are spread across many different devices to impact many facets of our life and how we interact with each other.
The cloud, too, will be an essential part of this equation as the information gets transferred back and forth.
So imagine you have all sorts of intelligence that is being applied across many kinds of devices to interact with the least amount of latency due to 5G. A great user experience is at the center of it all. We'll see a lot of early use on multiplayer gaming on smart devices. Those environments are graphics-heavy, with people communicating rapidly in an active social environment.
Latency issues and bandwidth issues are so key to making it a real-time and fun experience. Another application will be social media involving real-time video recording and sharing between your friends and family.
Recording, streaming and downloading all require this kind of functionality. These capabilities will touch many different aspects of our world. As autonomous driving starts to become more prevalent, you will have multiple networks that pass information to the cars so that they are safer and we have fewer accidents. On the factory floor, in an industrial environment working with 5G, every machine will now know exactly what to do with the right timing.
Our Snapdragon platforms will continue to pack leading computing and connectivity technologies to deliver premium experiences across devices segments.
We are investing more into the Snapdragon brand and recently created a new fan community called Snapdragon Insiders to bring the latest Snapdragon product news to tech enthusiasts globally. Tune in to our annual Snapdragon Tech Summit on Nov. Recruitment startups aim to help tech companies access a more diverse candidate pool and help students access opportunities they wouldn't have had otherwise.
The recruitment tool companies are all in on helping Gen Z find jobs, and making the process more fair than it was for their parents.
She's a recent graduate of the University of Michigan, where she studied sociology and international studies. She served as editor in chief of The Michigan Daily, her school's independent newspaper. She's based in D. Jordan Brammer, a senior at New York University, said he used to apply to finance jobs through a mishmash of networks, like LinkedIn and Google. But after being ghosted by one too many employers, he realized he needed a better recruitment tool.
He eventually stumbled across HIVE Diversity, a network connecting students and companies who might not have found each other otherwise. Professional networking sites have been around for a while. LinkedIn, the dominant career development site, launched in But startups like HIVE have popped up relatively recently targeting young job seekers and claiming to tackle the access problem. In , after finding themselves shut out of Silicon Valley jobs, three students at Michigan Technical University launched Handshake to create a more-equal playing field for students looking for job opportunities.
Even TikTok wants to help young people find jobs — the platform launched TikTok video resumes in July. The companies are all in on helping Generation Z find jobs, and making the process more fair than it was for their parents. Those are things that are within your control. Hiring is a painful, belabored process both for the people desperate for jobs and for the places that want to hire them.
Big tech companies constantly look for ways to optimize their recruitment strategies. As Facebook's engineering hiring crisis , Google's brutal recruitment process and a fake resume that garnered top tech interviews show, the system is often broken.
And for young people breaking into the job market, there's the age-old issue of access. It often feels to them like they're sending your resume into the void.
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